Bad Syntax Bug: Error with mobs configuration

Discussion in 'Bug Reports' started by gkenshin, Jun 19, 2019.

  1. gkenshin

    gkenshin New Member

    Joined:
    Apr 8, 2017
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    Enter a brief description of what is broken Error with mobs configuration

    What version of Minecraft are you using?
    1.12

    What server jar are you using? Spigot 1.12.2

    What is this a bug report for? MythicMobs

    What version of the plugin are you using? 4.5.9

    Describe the bug. Be as specific as possible, images or short gifs/videos are welcome but save configuration files for later sections. Write a whole paragraph if needed, help us bug testers replicate your issue!
    Configuring mobs in other files VanillaMobs.yml becomes useless when the mobs type has been configured in VanillaMobs.yml.

    As the example below, when I summon "1" mobs, it will disappear immediately as if Vanilla's SPIDER was born.

    Example Configurations
    configure in VanillaMobs.yml:

    SPIDER:
    Health: 30
    Damage: 7
    Skills:
    - remove @self ~onSpawn

    configure in ExampleMobs.yml (or in any other file created)

    1:
    Type: SPIDER
    Display: '&aSkeletal Knight'
    Health: 40
    Damage: 8
    Equipment:
    - IRON_HELMET HEAD
    - IRON_CHESTPLATE CHEST
    - IRON_LEGGINGS LEGS
    - IRON_BOOTS FEET
    - IRON_SWORD HAND
    - SHIELD OFFHAND
    Drops:
    - GOLD_NUGGET{display="Gold Coin"} 1to2 0.5
    LevelModifiers:
    - health 5
    - damage 0.5
    Options:
    MovementSpeed: 0.1
     
    #1
  2. Buguser

    Buguser Active Member
    Supporter Quality Assurance Moderator

    Joined:
    Oct 11, 2016
    Messages:
    258
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    Spiders don't have equipment slots, so they can't wear the configured armor and weapons. That could cause the broken spawn of it.
     
    #2

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