Not MythicMobs Bug: FollowDistance on Mobs

Discussion in 'Bug Reports' started by SerBarristan, Jul 31, 2019.

  1. SerBarristan

    SerBarristan New Member

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    Enter a brief description of what is broken FollowDistance on Mobs

    What version of Minecraft are you using? All of the above

    What server jar are you using? Paper Build 1.14.4 #152

    What is this a bug report for? MythicMobs

    What version of the plugin are you using? Dev Build 1.14.4 #2873

    Describe the bug. Be as specific as possible, images or short gifs/videos are welcome but save configuration files for later sections. Write a whole paragraph if needed, help us bug testers replicate your issue!
    Skeletons and Strays FollowDistance does not seem to work past the vanilla amount. Zombies seem to work okay but others do not aggro or follow from any range.

    Example Configurations
    ZOMBIE:
    Health: 40
    Damage: 10
    Options:
    ReinforcementsChance: 0.25
    FollowRange: 208
    SKELETON:
    Health: 40
    Options:
    FollowRange: 208
    GUARDIAN:
    Drops:
    - experience 2
    PHANTOM:
    Damage: 20
    ENDERMAN:
    Health: 80
    STRAY:
    Health: 24
    Options:
    FollowRange: 100
     
    #1
  2. SerBarristan

    SerBarristan New Member

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    Anybody look at this? This really makes my mobs not very mythic.
     
    #2
  3. Roger M

    Roger M Member
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    I believe you need to change the server settings for the range as well. I think it’s in Spigot.yml
     
    #3
  4. SerBarristan

    SerBarristan New Member

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    The entity activation one. Well my zombies follow from farther away than the skeletons with the same follow distance so it must be something else.
     
    #4
  5. SerBarristan

    SerBarristan New Member

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    Does anybody look at these bug reports? I feel like dozens are added and very few are ever fixed. Wonder what my money is going to? I see a whole bunch of basic things not working on these bug reports but all the dev builds just add more and more stuff instead of fixing these things. Its like mojang is developing Mythic Mobs.
     
    #5
    Last edited: Aug 25, 2019
  6. SerBarristan

    SerBarristan New Member

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    Fuck it. These dev builds are a waste of my time and money. I am cancelling my subscription. I will just use the free version. I am not gonna pay for non-working plugins.
     
    #6
  7. iTzCascadexX

    iTzCascadexX Member
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    Every bug report that comes through the forums is reviewed, but doesn't have a reply immediately. We're always attempting to replicate issues as they come. I'm personally unable to replicate this issue as I almost exclusively use a followrange of 48-64 with very few issues. It is likely that it is working as expected, however it's just not very visible. Accurate diagnoses of these particular issues are very hard.
     
    #7
  8. MythicCraft

    MythicCraft Administrator
    Administrator Developer Community Manager Premium Supporter Supporter Quality Assurance

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    FollowDistance is a vanilla Minecraft attribute set on the mob, it is not directly handled by MM. If it isn't working for you, you either have another server setting interfering or another plugin.

    I also wasn't able to replicate this issue and still can't. Setting skeleton follow range to 200 caused the test server to crash because skeletons were trying to path from so far away.
     
    #8

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