Enter a brief description of what is broken Invisible armorstands spawning eventually crashing the server What version of Minecraft are you using? 1.14 What server jar are you using? PaperSpigot What is this a bug report for? MythicMobs What version of the plugin are you using? MythicMobs-4.8.0 build 2892 Describe the bug. Be as specific as possible, images or short gifs/videos are welcome but save configuration files for later sections. Write a whole paragraph if needed, help us bug testers replicate your issue! Recently I've began to notice when GenerateSpawnPoints is set to true invisible armorstands eventually begin to spawn in my spawnworld over a period of time without them ever being removed, essentially bringing the server to a crash, it may be another plugin that is doing this or a conflict but i cant replicate the bug when GenerateSpawnPoints is turned to false leading me to believe that the custom spawnpoints use armorstands that are meant to be removed but for some reason they arent the weird thing is that they seem to only spawn in a specific chunk or chunks within my spawnworld when the mobs themselves are only spawning within the survival world and once the server is restarted they all vanish Example Configurations # For more information, check out the plugin manual or join us on Discord: # http://www.mythicmobs.net # Configuration: Version: 4.7 General: AllowMetrics: true CheckForUpdates: true CompatibilityMode: true DebugLevel: 0 ErrorLogging: true Language: enUS UseVolatileFeatures: true Clock: ClockInterval: 1 SaveInterval: 5 SpawnsInterval: 2 ScannerInterval: 10 CleanupInterval: 600 Components: CustomSpawners: true RandomSpawning: true Mobs: DespawnByDefault: true EnableAIModifiers: true EnableTimerSkills: true EnableThreatTables: true EnablePlayerFactions: true EnableLegacySkills: false KillMessagePrefix: '' PreventOtherDropsByDefault: false Scaling: Default: Enabled: true PerBlocksFromSpawn: 250 world2: Enabled: true PerBlocksFromSpawn: 250 world2_nether: Enabled: false PerBlocksFromSpawn: 100 DefaultLevelModifiers: Health: 0.1 Armor: 0 Damage: 0 KnockbackResistance: 0 Power: 0 RandomSpawning: DisableVanillaSpawns: true GenerateSpawnPoints: true MaxMobsPerChunk: 1 SpawnRadiusPerPlayer: 64 SpawnRadiusPerPlayerY: 32 DespawnLazyRandomMobs: true MaxGenerationTime: 2000 PointsPerSecond: Land: 2 Air: 0 Sea: 2 Lava: 0 Ground: 0 Compatibility: Heroes: Enabled: true McMMO: Enabled: true ShowXPMessage: true XPMessageFormat: '&7You receive <drop.amount> experience for slaying <dropper.name>' SkillAPI: Enabled: true ShowXPMessage: true XPMessageFormat: '&7You receive <drop.amount> experience for slaying <dropper.name>' Vault: Enabled: true ShowMoneyMessage: true MoneyMessageFormat: '&7You receive <drop.amount> currency for slaying <dropper.name>'