So, I want to make a hostile pig as a mob, but tried every way to make it work without using the LibsDisguises, but couldnt figure it out. In the end, I decided to change the mob to a pig while keeping everything else as it is, but disguising the mob as a pig. The problem is, I want the sound of the pig to be made (on hit, on death and ambient). I can do it by using skills, but the zombie sound will still be played (ambient, death and hit). I dont know if I can fix this by using skills, or by doing something specific, but any help would be appreciated! If you guys want/need to know the skills and the mob code, ill gladly provide it! Once again, thank you for the help!