Custom Mob With Player Heads?

Discussion in 'Support' started by GeckoZRule, Jul 10, 2018.

  1. GeckoZRule

    GeckoZRule New Member

    Joined:
    Jul 25, 2016
    Messages:
    24
    Likes Received:
    0
    So I created a mob called a firefly and it works perfectly, except for the nameplate doesnt appear above it when it spawns. Any thoughts?

    firefly:
    Display: '&cFirefly &6[Lv. 1]'
    Mobtype: BAT
    Options:
    AlwaysShowName: true
    Display: 'bat'
    Disguise.Type: zombie
    Skills:
    - equip{i=Firefly:4} ~onSpawn
    - potion{t=INVISIBILITY;d=2147483647;l=1} @self ~onSpawn
     
    #1
  2. Luke135

    Luke135 New Member

    Joined:
    Oct 28, 2017
    Messages:
    13
    Likes Received:
    0
    The name won't show
     
    #2
  3. qwerty5

    qwerty5 Member
    Supporter Premium Supporter

    Joined:
    Jul 23, 2015
    Messages:
    79
    Likes Received:
    14
    #3
  4. GeckoZRule

    GeckoZRule New Member

    Joined:
    Jul 25, 2016
    Messages:
    24
    Likes Received:
    0
    #4
  5. GeckoZRule

    GeckoZRule New Member

    Joined:
    Jul 25, 2016
    Messages:
    24
    Likes Received:
    0
    Anyone else have thoughts?
     
    #5
  6. qwerty5

    qwerty5 Member
    Supporter Premium Supporter

    Joined:
    Jul 23, 2015
    Messages:
    79
    Likes Received:
    14
    maybe have this on spawn then?

    Code:
      - speechbubble{id=1;display="&7&o⋘Firefly⋙";ll=45;usecounter=false;sideoffset=0;offset=2.05} @self
    changing the offset at the end changes the height its displayed.
     
    #6
  7. GeckoZRule

    GeckoZRule New Member

    Joined:
    Jul 25, 2016
    Messages:
    24
    Likes Received:
    0
    It doesn't appear on the mob with the playerhead or a regular mob
     
    #7
  8. qwerty5

    qwerty5 Member
    Supporter Premium Supporter

    Joined:
    Jul 23, 2015
    Messages:
    79
    Likes Received:
    14
    #8

Share This Page