Killing vanilla mobs (animals, monsters) and using only mythicmobs

Discussion in 'Discussion' started by Dvojité V (#21107), Dec 22, 2018.

  1. Dvojité V (#21107)

    Dvojité V (#21107) New Member

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    Hello is there way to remove vanilla mobs so I have spawned only mythic ones? I tried - remove @self ~onSpawn but it removes mythicmobs too for example sheep and it removes my custom sheep too. So I am looking for some solution, thanks.
     
    #1
  2. Buguser

    Buguser Active Member
    Supporter Quality Assurance Moderator

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    RandomSpawns should be able to solve your problem, just use the replace action to replace the vanilla mobs with MythicMobs and use a chance of 1 (100%) for the mob with lowest priority (if you want to spawn different types of custom mobs).

    Here a example :p
    Code:
    RS_Cute-Sheep_1:
      Action: REPLACE
      Type: Cute-Sheep
      Chance: 1
      Priority: 1
      Conditions:
      - entitytype{types=SHEEP} true
      Worlds: world
    This example would replace all vanilla sheeps in the world "world" with the MythicMobs "Cute-Sheep".
     
    #2
  3. Dvojité V (#21107)

    Dvojité V (#21107) New Member

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    Well I am setting random spawners this way but maybe there will be still a little chance that it spawn vanilla mob, I am think of making command block with killall all command that will be executed on server or something like that.
     
    #3
  4. TheRealDarkSnake

    TheRealDarkSnake New Member

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    Dude just use /mobkill all it doesnt kill mythicmobs.
     
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