Resolved Negative values are different from their set value

Discussion in 'Bug Reports' started by Elspar2, Oct 25, 2019.

  1. Elspar2

    Elspar2 New Member

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    Version: MMOItems 4.7.20 on Spigot 1.13.2
    When entering a negative value into a stat, such as -0.01 movement speed. The value is randomized on the item (example -0.0032) and is always higher than the actual stat. Only affects negative values.
    Setting the stat to (as an example) -0.01=-0.01 will have that value always set as -0.01. But if just set to -0.01 then the stat is randomized for some reason. This only seems to affect negative values.
     
    #1
    Last edited: Nov 2, 2019
  2. Indyuce

    Indyuce Developer
    Developer Supporter

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    It's something that has been fixed in the latest dev builds
     
    #2

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