Radius Spawner Issue

Discussion in 'Support' started by Nicolas Andrade, May 9, 2018.

  1. Nicolas Andrade

    Nicolas Andrade New Member

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    Hello guys,
    I have created a spawner that should spawn mobs with a radius of 100 around the spawner but the mobs ALWAYS SPAWN in the same location where the spawner is created and not randomly inside the radius, what im doing wrongly?

    MY CONFIG:
    teste:
    MobName: lobo
    World: Rust
    X: 131
    Y: 71
    Z: 212
    Radius: 100
    RadiusY: 100
    UseTimer: true
    MaxMobs: 10
    MobLevel: '1'
    MobsPerSpawn: 1
    Cooldown: 60
    CooldownTimer: 60
    Warmup: 0
    WarmupTimer: 0
    CheckForPlayers: true
    ActivationRange: 40
    LeashRange: 200
    HealOnLeash: false
    ResetThreatOnLeash: false
    ShowFlames: true
    Breakable: false
    Conditions: []
    ActiveMobs: 0
     
    #1
  2. Nicolas Andrade

    Nicolas Andrade New Member

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  3. SebThePro200

    SebThePro200 New Member
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    When you are editing the config file, be sure to close the server first, then edit and save, then start the server again. The settings you chose should apply now. Oh well, it helped me.
     
    #3
  4. MooshroomStatus

    MooshroomStatus Active Member

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    One issue, and I could be wrong, is that you're wanting to spawn a mob of some sort within such a huge radius, however, you have it set to where only one spawns at a time. By default, I think it would cause the single mob to spawn where the spawner itself is. Another may be your mobs' combat distance. If it spawns farther out but is still at the default combat distance, it will remove itself.
     
    #4

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