shootfireball on hit attribute?

Discussion in 'Discussion' started by Grivznof, Mar 2, 2019.

  1. Grivznof

    Grivznof New Member

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    hello ! i wanna try to make a fireball skill who can deals magic damage like poison or instant damage On Hit, something like that :
    FireBalls:
    Skills:
    - shootfireball{y=7;v=1;oh=FireBallsTick} @RandomThreatTarget
    FireBallsTick:
    Conditions:
    - lastdamagecause ENTITY_EXPLOSION
    Skills:
    - potion{type=POISON;duration=100;level=1} @Target
    - potion{type=SLOW;duration=100;level=2} @Target
    - potion{type=BLINDNESS;duration=100;level=1} @Target
    But the On hit attribute in 'shootfireball' doesn't work, did someone can help me?
     
    #1
  2. Buguser

    Buguser Active Member
    Supporter Quality Assurance Moderator

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    The shootfireball mechanic is not supporting meta-skills like onHit. Maybe try it with the projectile or the EntityProjectile mechanic of MythicMobsExtension.
     
    #2

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