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2.4.0_changelogs [2016/04/22 08:17]
2.4.0_changelogs [2020/06/30 21:13] (current)
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 +====== 2.4.0 ======
 +===== Important Notice =====
 +''​This version of MythicMobs requires the useage of Java 8 (or later) on your servers.''​ Not using Java 8 will cause the plugin to not work at all. This will also apply to future versions of MythicMobs.
 +===== Minecraft 1.9 Support =====
 +This version of MythicMobs is mostly dedicated to be compatible with Minecraft/​Spigot 1.9 servers. We've done our very best to make MythicMobs utilize the new features given by Minecraft 1.9, for instance speaking of dual wielding, adding the new potion-effects and so on. If we've overlooked some distinctive features that you'd like to see in MythicMobs, be sure to post your suggestion in the [[http://​www.mythicmobs.net/​forum/​viewforum.php?​f=6|Bug Reports & Suggestions sub-forum]].
  
 +Compability with Spigot 1.8.8 and 1.7.10 remains in the plugin.
 +===== Mechanics =====
 +==== NEW: JSONMessage ====
 +A new type of sending messages. Supports click- and hover-events like executing, suggesting commands and tooltips. Works just like the minecraft:​tellraw-command! See [[skills:​mechanics:​jsonmessage|JSONMessage]].
 +==== Equip ====
 +You can now specify the mobs' offhand in the equip-mechanic using slot "​5"​. See [[skills:​mechanics:​equip|Equip mechanic]].
 +<​code>​
 +Skill:
 +- equip{i=best_sword_ever:​5}
 +</​code>​
 +==== Shoot ====
 +The shoot mechanic has been equipped with a bunch of new interesting features. It's a bunch of times more powerful and flexible than it was before. See the new attributes/​options here: [[skills:​mechanics:​shoot|Shoot mechanic]].
 +===== Items =====
 +==== NEW: Item.Attributes ====
 +New special field that allows to control the new item attribute system that was introduced my Minecraft 1.9. It replaces the old attribute system in MythicMobs which was based in the "​Options"​ field. See [[databases:​items:​attributes|Item Attributes]].
 +==== NEW: Item.Hide ====
 +New special field that allows to hide specific text from the item's tooltip. It replaced the old "​HideFlags"​-option. See [[databases:​items:​overview|Items Overview]] to learn how to use it.
 +==== Changed Options ====
 +  * **BannerLayers** - can now also be added to the new shield-items added in Minecraft 1.9.
 +
 +==== Deprecated Options ====
 +These options will continue to work, but are deprecated and no longer supported by us. Please use the new item attribute system and the new "​Hide"​-tag.
 +  * **Damage**
 +  * **FollowRange**
 +  * **Health**
 +  * **HideFlags**
 +  * **KnockbackResistance**
 +  * **MovementSpeed**
 +===== Effects =====
 +==== Lightning ====
 +Added the attributes "​localized"​ and "​localizedradius"​ to the [[skills:​effects:​lightning|Lightning Effect]].
 +===== Mobs =====
 +==== NEW: BossBar ====
 +Allows you to use a health bar on your custom mobs similar to the one used by the Ender Dragon and Wither - but customizeable! See [[databases:​misc:​bossbar|BossBar]].
 +==== Types ====
 +  * Added the **Shulker** as supported MythicMob.
 +==== Options ====
 +  * **AlwaysShowName:​ [true/​false]** - This will, on 1.9 based servers, work on any entity. When using servers based on prior versions it will exclusively work on Armor Stands.
 +  * **AttackSpeed:​ [number]** - Sets the melee attack speed of the mob. Also compatible with LevelModifiers.
 +  * **Collidable:​ [true/​false]** - Defines whether the mob should have a collision box. Only for 1.9 based servers.
 +  * **Glowing: [true/​false]** - Makes the mob glow indefenitly.
 +  * **Profession:​ [type]** - Sets the type of villager for zombie villagers. FIXME
 +==== Equipment ====
 +  * You can now use slot number **5** to equip items into the mobs' offhand. <​code>​
 +Mob:
 +  Equipment:
 +  - item:​5</​code>​
 +==== Disguises ====
 +Added disguise options:
 +  * **Glowing: [true/​false]**
 +  * **Gliding: [true/​false]**
 +==== AI Goals ====
 +  * **NEW: Patrol** - Makes the mob patrol between multiple specified locations. Will only work when used on 1.9 based servers. See [[databases:​mobs:​aigoals|AI Goals page]] for the syntax.
 +  * **GoToLocation x,y,z** - Has been fixed.
 +==== LevelModifiers ====
 +  * **AttackSpeed:​ [number]** - Adds [number] attack speed to the mob per level.
 +  * **MovementSpeed:​ [number]** - Adds [number] movement speed to the mob per level.
 +===== Misc =====
 +==== Particles ====
 +All particles added in Minecraft 1.9 are compatible with MythicMobs. That includes:
 +  * **endRod** - gentle white flecks emitted by the new End Rod block
 +  * **dragonbreath** - same appearance as //​reddust//,​ but different color and behaviour
 +  * **damageIndicator** - bouncing black hearts
 +  * **sweepAttack** - a sweep attack...
 +==== Status Effects ====
 +All status/​potion effects added in Minecraft 1.9 are compatible with MythicMobs. Including:
 +  * **Glowing**
 +  * **Levitation**
 +  * **Luck**
 +  * **Bad Luck**
 +A full list of all available status effects can be found on the [[databases:​items:​potions|Potions page]].
 +==== Bug Fixes ====
 +  * Mobs can no longer add themselves onto their own ThreatTables
 +  * Fixed message variables not working on disguise names
 +  * Fixed compability with items generated by MythicMobs and //​Shopkeepers//​
 +  * Fixed command mechanic not working when using <​target.>​ variables
 +  * Fixed various NPEs
 +  * Fixed all zombie types spawning as zombie villagers when using 1.9
 +  * Fixed various issues revolving around the new random spawning system using //Action: add//
 +  * Fixed various issues from 2.3.0