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changelog [2020/02/04 20:42]
joshin
changelog [2020/02/05 15:42] (current)
wahrheit [onDamaged]
Line 266: Line 266:
   * Added **damageMods** option, letting you create auras that apply damage modifiers.   * Added **damageMods** option, letting you create auras that apply damage modifiers.
   * Can also specify custom damageMods that you use in the damage mechanic   * Can also specify custom damageMods that you use in the damage mechanic
 +<​code>​
   - onDamaged{   - onDamaged{
       auraName=damageResist;​d=200;​       auraName=damageResist;​d=200;​
Line 273: Line 273:
       ];       ];
       damageMods="​FIRE 0.5"} @self ~onInteract       damageMods="​FIRE 0.5"} @self ~onInteract
 +</​code>​
 ====Particles==== ====Particles====
   * Added campfire_cosy,​ campfire_signal particles   * Added campfire_cosy,​ campfire_signal particles

changelog.txt · Last modified: 2020/02/05 15:42 by wahrheit