Item Options

This is a database of all Options available when creating an item in Mythic Mobs. They are put under the Options:-tag inside item-configurations.

Universal Options

These options are applicable to all items:

Repairable: [true/false]

  • Sets the repair cost of the item to maximum, making it completely uneditable in anvils and/or enchantment tables.
  • Will override the RepairCost option.
  • Defaults to false.

RepairCost: [number]

  • Sets the repair cost of the item.

Unbreakable: [true/false]

  • Sets the unbreakable tag on the item.
  • Items with this set to true will not lose durability.

Model: [a number] (Added in v4.7)

  • Sets the CustomModelData tag on the item.
  • Only usable in 1.14+

Playerheads

Only applicable to playerhead type items:

Player: [name]

  • Sets the texture of the player head.
  • [name] must be the IGN of the target player.
  • Player heads must use data value 3 for this to work.
  • Examples:
    • Player: Herobrine

SkinTexture: [url]

Dyeable Items

Color: [R,G,B] OR [DyeColor]

  • Dyes the armor piece to a color according to Red, Green, Blue settings. 0-255
  • Alternately can use a predefined color. Found here.
  • Can pick colors using the Paint program on Windows. Open it up then choosing “Edit Colors”
  • Only usable on leather armor type and banners.

Examples

ClothSlippers:
  Id: 301
  Data: 0
  Display: '&fCloth Slippers'
  Lore:
  - ''
  - 'So Soft!'
  - ''
  Enchantments:
  - DURABILITY:1
  Options:
    Color: 200,200,200

Lots of possible options included:

TestHead:
  Id: 397
  Data: 3
  Options:
    Player: Rickyling


dat_item_though:
  Id: banner
  Data: 4
  Display: '&c&lThe Banner&r'
  Lore:
  - ''
  - '&rIt<&sq>s the perfect stone.'
  - '&cNever question that.'
  - ''
  Amount: 8
  Options:
    Color: 200,200,200
    Unbreakable: true
  Enchantments:
  - DURABILITY:1
  - ARROW_FIRE:10

databases/items/options.txt · Last modified: 2019/07/01 19:13 by xikage