Buff Spells

Single Target Damage / Speed Buff

* Basic

Sharpen:
  Cooldown: 1
  Skills:
  - potionself INCREASE_DAMAGE:160:3 >0 1
  - potionself SPEED:160:3 >0 1

* Advanced: Casting Time, mob stops to cast

Sharpen:
  Cooldown: 1
  Skills:
  - msg 15:'$boss&e begins sharpening its weapon.' >0 1
  - effect boss sound random.break 1:1 >0 1
  - effect boss particles crit:1:1:250:0.1 >0 1
  - potionself SLOW:40:7
  - delay 40
  - effect boss sound random.break 1:1 >0 1
  - effect boss particles crit:1:1:250:0.1 >0 1
  - potionself INCREASE_DAMAGE:160:3 >0 1
  - potionself SPEED:160:3 >0 1

* Advanced: Casting Time. Mobs stops to cast. Conditions and GCD

Sharpen:
  Cooldown: 1
  Conditions:
  - targetwithin 20
  - offgcd true
  Skills:
  - GCD 40
  - msg 15:'$boss&e begins sharpening its weapon.' >0 1
  - effect boss sound random.break 1:1 >0 1
  - effect boss particles crit:1:1:250:0.1 >0 1
  - potionself SLOW:40:7
  - delay 40
  - effect boss sound random.break 1:1 >0 1
  - effect boss particles crit:1:1:250:0.1 >0 1
  - potionself INCREASE_DAMAGE:160:3 >0 1
  - potionself SPEED:160:3 >0 1

Group Damage / Speed Buff

* Basic

Fury:
  Cooldown: 1
  Skills:
  - effect boss sound mob.wither.spawn 1:1 >0 1
  - effect boss particles fireworksSpark:5:1:1000:0.01:0 >0 1
  - potionmobs 15:INCREASE_DAMAGE:300:3 villagezombie, zombie, witch, wolf, spider, cavespider, skeleton >0 1
  - potionmobs 15:SPEED:300:3 villagezombie, zombie, witch, wolf, spider, cavespider, skeleton >0 1

* Advanced: Casting Time, mob stops to cast

Fury:
  Cooldown: 1
  Skills:
  - msg 15:'$boss&e begins casting a spell.' >0 1
  - potionself SLOW:60:7
  - delay 60
  - msg 15:'$bosss&e allies go berserk.' >0 1
  - effect boss sound mob.wither.spawn 1:1 >0 1
  - effect boss particles fireworksSpark:5:1:1000:0.01:0 >0 1
  - potionmobs 15:INCREASE_DAMAGE:300:3 villagezombie, zombie, witch, wolf, spider, cavespider, skeleton >0 1
  - potionmobs 15:SPEED:300:3 villagezombie, zombie, witch, wolf, spider, cavespider, skeleton >0 1

* Advanced: Casting Time. Mob stops to cast, conditions and GCD

Fury:
  Cooldown: 1
  Conditions:
  - targetwithin 20
  - offgcd true
  Skills:
  - GCD 60
  - msg 15:'$boss&e begins casting a spell.' >0 1
  - potionself SLOW:60:7
  - delay 60
  - msg 15:'$bosss&e allies go berserk.' >0 1
  - effect boss sound mob.wither.spawn 1:1 >0 1
  - effect boss particles fireworksSpark:5:1:1000:0.01:0 >0 1
  - potionmobs 15:INCREASE_DAMAGE:300:3 villagezombie, zombie, witch, wolf, spider, cavespider, skeleton >0 1
  - potionmobs 15:SPEED:300:3 villagezombie, zombie, witch, wolf, spider, cavespider, skeleton >0 1

Single Target Damage Resistance

* Basic

DamageResist
  Cooldown: 1
  Skills:
  - effect boss particles slime:1:1:250:0.1 >0 1
  - potionself DAMAGE_RESISTANCE:80:5 >0

* Advanced: Casting Time, mob stops to cast

DamageResist
  Cooldown: 1
  Skills:
  - msg 15:'$boss&e begins casting a spell.' >0 1
  - potionself SLOW:40:7
  - delay 40
  - msg 15:'$boss&e is shielded.' >0 1
  - effect boss particles slime:1:1:250:0.1 >0 1
  - potionself DAMAGE_RESISTANCE:80:5 >0

* Advanced: Casting Time. Mobs stops to cast, conditions and GCD

DamageResist
  Cooldown: 1
  Conditions:
  - targetwithin 20
  - offgcd true
  Skills:
  - GCD 60
  - msg 15:'$boss&e begins casting a spell.' >0 1
  - potionself SLOW:40:7
  - delay 40
  - msg 15:'$boss&e is shielded.' >0 1
  - effect boss particles slime:1:1:250:0.1 >0 1
  - potionself DAMAGE_RESISTANCE:80:5 >0

Group Damage Resistance

* Basic

GroupDamageResist
  Cooldown: 1
  Skills:
  - effect boss particles slime:10:1:2500:0.1 >0 1
  - potionmobs 10:DAMAGE_RESISTANCE:80:5 villagezombie, zombie, witch, wolf, spider, cavespider, skeleton >0 1

* Advanced: Casting Time, target stops to cast

GroupDamageResist
  Cooldown: 1
  Skills:
  - msg 15:'$boss&e begins casting a spell.' >0 1
  - potionself SLOW:40:7
  - delay 60
  - msg 15:'$boss&e shields their allies.' >0 1
  - effect boss particles slime:10:1:2500:0.1 >0 1
  - potionmobs 10:DAMAGE_RESISTANCE:80:5 villagezombie, zombie, witch, wolf, spider, cavespider, skeleton >0 1

* Advanced: Casting Time. Mobs stops to cast, conditions and GCD

GroupDamageResist
  Cooldown: 1
  Conditions:
  - targetwithin 20
  - offgcd true
  Skills:
  - GCD 60
  - msg 10:'$boss&e begins casting a spell.' >0 1
  - potionself SLOW:60:7
  - delay 60
  - msg 10:'$boss&e shields their allies.' >0 1
  - effect boss particles slime:10:1:2500:0.1 >0 1
  - potionmobs 10:DAMAGE_RESISTANCE:80:5 villagezombie, zombie, witch, wolf, spider, cavespider, skeleton >0 1

Single Target Invisibility

* Basic, 1 hour

Invisibility:
  Cooldown: 3600
  Skills:
  -  potionself INVISIBILITY:72000:1 >0 1

Group Invisibility

* Basic, 10 seconds

Invisibility:
  Cooldown: 200
  Skills:
  -  potionmobs 10:INVISIBILITY:200:1 villagezombie, zombie, witch, wolf, spider, cavespider, skeleton >0 1

Single Target Damage Immunity

* Advanced: Casting Time. Mobs stops to cast, conditions and GCD

DamageImmunity:
  Cooldown: 30
  Conditions:
  - targetwithin 20
  - offgcd true
  Skills:
  - GCD 40
  - msg 15:'$boss&e begins casting a spell.'
  - potionself SLOW:40:7
  - delay 40
  - msg 15:'$boss&e is immune to damage.' >0 1
  - effect boss sound random.anvil_use 2 1 >0 1
  - effect boss particles mobSpell:1:1:100:2 >0 1
  - potionself DAMAGE_RESISTANCE:100:5 >0 1

Group Damage Immunity

* Advanced: Casting Time. Mobs stops to cast, conditions and GCD

GroupDamageImmunity:
  Cooldown: 30
  Conditions:
  - targetwithin 20
  - offgcd true
  Skills:
  - GCD 60
  - msg 15:'$boss&e begins casting a spell.' >0 1
  - potionself SLOW:60:7
  - delay 60
  - msg 15:'$boss&e grants their allies immunity.' >0 1
  - effect boss sound random.anvil_use 2 1 >0 1
  - effect boss particles mobSpell:10:1:1000:2 >0 1
  - potionmobs DAMAGE_RESISTANCE:100:5 villagezombie, zombie, witch, wolf, spider, cavespider, skeleton >0 1

examples/legacyskills/buffspells.txt · Last modified: 2020/06/30 21:13 (external edit)