Damage Spells

Single Target Fire

* Basic

SingleTargetFire:
  Cooldown: 1
  Skills:
  - effect target particles flame:1:1:50:0.01 >0 1  
  - potion 0:HARM:10:3 >0 1
  - ignite 0:60 >0 1

* Advanced: Casting time, mob stops to cast

SingleTargetFire:
  Cooldown: 1
  Skills:
  - msg 10:'$boss&e begins casting a spell.' >0 1
  - potionself SLOW:40:7 >0 1
  - delay 40
  - msg 10:'$target &ecombusts.' >0 1
  - effect target particles largesmoke:1:1:50:0.01 >0 1
  - effect target particles flame:1:1:50:0.01 >0 1
  - effect target particles explode:1:1:50:0.01 >0 1
  - effect target sound mob.ghast.fireball:1:1 >0 1
  - potion 0:HARM:10:3 >0 1
  - ignite 0:60 >0 1

* Advanced: Casting time. Mob stops to cast, conditions and GCD

SingleTargetFire:
  Cooldown: 1
  Conditions:
  - targetwithin 15
  - targetinlineofsight true
  - offgcd true
  Skills:
  - GCD 40
  - msg 10:'$boss&e begins casting a spell.' >0 1
  - potionself SLOW:40:7 >0 1
  - delay 40
  - msg 10:'$target &ecombusts.' >0 1
  - effect target particles largesmoke:1:1:50:0.01 >0 1
  - effect target particles flame:1:1:50:0.01 >0 1
  - effect target particles explode:1:1:50:0.01 >0 1
  - effect target sound mob.ghast.fireball:1:1 >0 1
  - potion 0:HARM:10:3 >0 1
  - ignite 0:60 >0 1

AOE Fire

* Basic

AOEFire:
  Cooldown: 1
  Skills:
  - effect boss particles flame:10:1:1000:0.01 >0 1
  - potion 10:HARM:3 >0 1
  - ignite 0:60 >0 1

* Advanced: Casting time, mob stops to cast

AOEFire:
  Cooldown: 1
  Skills:
  - msg 10:'$boss&e begins casting a spell.' >0 1
  - potionself SLOW:80:7 >0 1
  - delay 80
  - msg 10:'$target&e combusts.' >0 1
  - effect boss particles reddust:10:1:1000:0.01 >0 1
  - effect boss particles flame:10:1:1000:0.01 >0 1
  - effect boss sound mob.ghast.fireball:1:1 >0 1
  - potion 10:HARM:3 >0 1
  - ignite 0:60 >0 1

* Advanced: Casting time. Mob stops to cast, conditions and GCD

AOEFire:
  Cooldown: 1
  Conditions:
  - targetwithin 20
  - offgcd true
  Skills:
  - GCD 80
  - msg 10:'$boss&e begins casting a spell.' >0 1
  - potionself SLOW:80:7 >0 1
  - delay 80
  - msg 10:'$target&e combusts.' >0 1
  - effect boss particles reddust:10:1:1000:0.01 >0 1
  - effect boss particles flame:10:1:1000:0.01 >0 1
  - effect boss sound mob.ghast.fireball:1:1 >0 1
  - potion 10:HARM:3 >0 1
  - ignite 10:60 >0 1

Single Target Frost

* Basic

SingleTargetFrost:
  Cooldown: 1
  Skills:
  - effect target particles splash:1:1:100:0.01 >0 1
  - effect boss sound random.fizz:2:1 >0 1
  - potion 0:HARM:10:1 >0 1
  - potion 0:SLOW:60:3 >0 1

* Advanced: Casting time, mob stops to cast

SingleTargetFrost:
  Cooldown: 1
  Skills:
  - msg 10:'$boss &ebegins casting a spell.' >0 1
  - potionself SLOW:40:7 >0 1
  - delay 40
  - msg 10:'$target&e is frozen.' >0 1
  - effect target particles splash:1:1:100:0.01 >0 1
  - effect target sound random.fizz:1:1 >0 1
  - potion 0:HARM:10:1 >0 1  
  - potion 0:SLOW:60:3 >0 1

* Advanced: Casting time. Mob stops to cast, conditions and GCD

SingleTargetFrost:
  Cooldown: 1
  Conditions:
  - targetwithin 15
  - targetinlineofsight true
  - offgcd true
  Skills:
  - GCD 40
  - msg 10:'$boss &ebegins casting a spell.' >0 1
  - potionself SLOW:40:7 >0 1
  - delay 40
  - msg 10:'$target&e is frozen' >0 1
  - effect target particles splash:1:1:100:0.01 >0 1
  - effect target sound random.fizz:1:1 >0 1
  - potion 0:HARM:10:1 >0 1
  - potion 0:SLOW:60:3 >0 1

AOE Frost

* Basic

AOEFrost:
  Cooldown: 1
  Skills:
  - effect boss particles splash:5:1:5000:0.01:1 >0 1
  - effect boss sound random.fizz:2:1 >0 1
  - potion 10:HARM:3 >0 1
  - potion 10:SLOW:60:3 >0 1

* Advanced: Casting time, mob stops to cast

AOEFrost:
  Cooldown: 1
  Skills:
  - msg 10:'$boss&e begins casting a spell.' >0 1
  - potionself SLOW:80:7 >0 1
  - delay 80
  - msg 10:'$target&e is frozen' >0 1
  - effect boss particles splash:5:1:5000:0.01:1 >0 1
  - effect boss sound random.fizz:2:1 >0 1
  - potion 10:HARM:3 >0 1
  - potion 10:SLOW:60:3 >0 1

* Advanced: Casting time. Mob stops to cast, conditions and GCD

AOEFrost:
  Cooldown: 1
  Conditions:
  - targetwithin 20
  - offgcd true
  Skills:
  - GCD 80
  - msg 10:'$boss&e begins casting a spell.' >0 1
  - potionself SLOW:80:7 >0 1
  - delay 80
  - msg 10:'$target&e is frozen' >0 1
  - effect boss particles splash:5:1:5000:0.01:1
  - effect boss sound random.fizz:2:1 >0 1
  - potion 10:HARM:3 >0 1
  - potion 10:SLOW:60:3 >0 1

Single Target Lightning

* Basic

SingleTargetLightning:
  Cooldown: 1
  Skills: 
  - lightning 0:5 >0 1
  - delay 5
  - effect target particles fireworksSpark:1:1:100:1:0 >0 1

* Advanced: Casting time, mob stops to cast

SingleTargetLightning:
  Cooldown: 1
  Skills: 
  - msg 10:'$boss &ebegins casting a spell.' >0 1
  - potionself SLOW:60:7 >0 1
  - delay 60
  - lightning 0:5 >0 1
  - msg 10:'$target&e is shocked.' >0 1
  - delay 5
  - effect target smoke >0 1
  - effect target particles fireworksSpark:1:1:100:1:0 >0 1
  - effect target particles reddust:1:1:500:0.01:0 >0 1

* Advanced: Casting time. Mob stops to cast, conditions and GCD

SingleTargetLightning:
  Cooldown: 1
  Conditions:
  - targetwithin 15
  - targetinlineofsight true
  - offgcd true
  Skills:
  - GCD 60
  - msg 10:'$boss &ebegins casting a spell.' >0 1
  - potionself SLOW:60:7 >0 1
  - delay 60
  - lightning 0:5 >0 1
  - msg 10:'$target&e is shocked.' >0 1
  - delay 5
  - effect target smoke >0 1
  - effect target particles fireworksSpark:1:1:100:1:0 >0 1
  - effect target particles reddust:1:1:500:0.01:0 >0 1

AOE Lightning

* Basic

AOELightning:
  Cooldown: 1
  Skills: 
  - lightning 10:18 >0 1
  - delay 5
  - effect target particles fireworksSpark:5:1:100:1:0 >0 1

* Advanced: Casting time, mob stops to cast

AOELightning:
  Cooldown: 1
  Skills: 
  Cooldown: 1
  Skills: 
  - msg 10:'$boss &ebegins casting a spell.' >0 1
  - potionself SLOW:80:7 >0 1
  - delay 80
  - msg 10:'$target&e is shocked.' >0 1
  - lightning 10:18 >0 1
  - delay 5
  - effect boss smoke >0 1
  - effect target particles fireworksSpark:5:1:100:1:0 >0 1
  - effect target particles reddust:5:1:100:0.01:0 >0 1

* Advanced: Casting time. Mob stops to cast, conditions and GCD

AOELightning:
  Cooldown: 1
  Conditions:
  - targetwithin 20
  - offgcd true
  Skills:
  - GCD 80
  - msg 10:'$boss &ebegins casting a spell.' >0 1
  - potionself SLOW:80:7 >0 1
  - delay 80
  - msg 10:'$target&e is shocked.' >0 1
  - lightning 10:18 >0 1
  - delay 5
  - effect boss smoke >0 1
  - effect target particles fireworksSpark:5:1:100:1:0 >0 1
  - effect target particles reddust:5:1:100:0.01:0 >0 1

AOE Lightning Storm

* Advanced: Casting time. Mob stops to cast, conditions and GCD, multiple strikes

AOELightningStorm:
  Cooldown: 1
  Conditions:
  - targetwithin 20
  - offgcd true
  Skills:
  - GCD 80
  - msg 10:'$boss &ebegins casting a spell.'
  - potionself SLOW:80:7
  - delay 80
  - msg 10:'$target&e is consumed by lightning.'
  - lightning 10:3 >0 1
  - delay 5
  - effect boss smoke >0 1
  - effect target particles fireworksSpark:5:1:100:1:0 >0 1
  - effect target particles reddust:5:1:100:0.01:0 >0 1
  - delay 10
  - lightning 10:3 >0 1
  - delay 5
  - effect boss smoke >0 1
  - effect target particles fireworksSpark:5:1:100:1:0 >0 1
  - effect target particles reddust:5:1:100:0.01:0 >0 1
  - delay 10
  - lightning 10:3 >0 1
  - delay 5
  - effect boss smoke >0 1
  - effect target particles fireworksSpark:5:1:100:1:0 >0 1
  - effect target particles reddust:5:1:100:0.01:0 >0 1
  - delay 10
  - lightning 10:3 >0 1
  - delay 5
  - effect boss smoke >0 1
  - effect target particles fireworksSpark:5:1:100:1:0 >0 1
  - effect target particles reddust:5:1:100:0.01:0 >0 1
  - delay 10
  - lightning 10:3 >0 1
  - delay 5
  - effect boss smoke >0 1
  - effect target particles fireworksSpark:5:1:100:1:0 >0 1
  - effect target particles reddust:5:1:100:0.01:0 >0 1
  - delay 10
  - lightning 10:3 >0 1
  - delay 5
  - effect boss smoke >0 1
  - effect target particles fireworksSpark:5:1:100:1:0 >0 1
  - effect target particles reddust:5:1:100:0.01:0 >0 1

Single Target DOT

* Basic

SingleTargetDOT:
  Cooldown: 1
  Skills:
  - effect target particles happyVillager:1:1:250:0.5 >0 1
  - effect boss sound spider.say:2:1 >0 1
  - potion 0:POISON:200:1 >0 1

* Advanced: Casting time, mob stops to cast

SingleTargetDOT:
  Cooldown: 1
  Skills:
  - msg 10:'$boss&e begins casting a spell' >0 1
  - potionself SLOW:80:7 >0 1
  - delay 80
  - msg 10:'$target&e is poisoned.' >0 1
  - effect target particles happyVillager:1:1:250:0.5 >0 1
  - effect boss sound spider.say:2:1 >0 1
  - potion 0:POISON:200:1 >0 1

* Advanced: Casting time. Mob stops to cast, conditions and GCD

SingleTargetDOT:
  Cooldown: 1
  Conditions:
  - targetwithin 15
  - targetinlineofsight true
  - offgcd true
  Skills:
  - GCD 80
  - msg 10:'$boss&e begins casting a spell' >0 1
  - potionself SLOW:80:7
  - delay 80
  - msg 10:'$target&e is poisoned.' >0 1
  - effect target particles happyVillager:1:1:250:0.5 >0 1
  - effect boss sound spider.say:2:1 >0 1
  - potion 0:POISON:200:1 >0 1

AOE DOT

* Basic

AOEDOT:
  Cooldown: 1
  Skills:
  - effect target particles happyVillager:1:1:250:0.5 >0 1
  - effect boss sound spider.say:2:1 >0 1
  - potion 10:POISON:200:1 >0 1

* Advanced: Casting time, mob stops to cast

AOEDOT:
  Cooldown: 1
  Skills:
  - msg 10:'$boss&e begins casting a spell' >0 1
  - potionself SLOW:80:7 >0 1
  - delay 80
  - msg 10:'$target&e is poisoned.' >0 1
  - effect target particles happyVillager:1:1:250:0.5 >0 1
  - effect boss sound spider.say:2:1 >0 1
  - potion 10:POISON:200:1 >0 1

* Advanced: Casting time. Mob stops to cast, conditions and GCD

AOEDOT:
  Cooldown: 1
  Conditions:
  - targetwithin 15
  - offgcd true
  Skills:
  - GCD 80
  - msg 10:'$boss&e begins casting a spell' >0 1
  - potionself SLOW:80:7
  - delay 80
  - msg 10:'$target&e is poisoned.' >0 1
  - effect target particles happyVillager:1:1:250:0.5 >0 1
  - effect boss sound spider.say:2:1 >0 1
  - potion 10:POISON:200:1 >0 1

Single Target Lifetap

* Basic

LifeTap:
  Cooldown: 1
  Skills:
  - effect target particle dripLava:1:1:250:0.5:0 >0 1
  - potion 0:HARM:10:2 >0 1
  - healself 12
  - effect boss particles dripLava:1:1:250:0.1:0 >0 1

* Advanced: Casting time, mob stops to cast

LifeTap:
  Cooldown: 1
  Skills:
  - msg 10:'$boss&e begins casting a spell.' >0 1
  - potionself SLOW:30:7 >0 1
  - delay 30
  - msg 10:'$target&e feels his life drain away.' >0 1
  - effect target particle dripLava:1:1:250:0.5:0 >0 1
  - potion 0:HARM:10:2 >0 1
  - healself 12
  - effect boss particles dripLava:1:1:250:0.1:0 >0 1

* Advanced: Casting time. Mob stops to cast, conditions and GCD

LifeTap:
  Cooldown: 1
  Conditions:
  - targetwithin 15
  - targetinlineofsight true
  - offgcd true
  Skills:
  - GCD 30
  - msg 10:'$boss&e begins casting a spell.' >0 1
  - potionself SLOW:30:7 >0 1
  - delay 30
  - msg 10:'$target&e feels his life drain away.' >0 1
  - effect target particle dripLava:1:1:250:0.5:0 >0 1
  - potion 0:HARM:10:2 >0 1
  - healself 12
  - effect boss particles dripLava:1:1:250:0.1:0 >0 1

Gravity Flux

* Launches player into air. * Advanced: casting time, mob stops to cast, conditions and GCD

GravityFlux:
  Cooldown: 30
  Conditions:
  - targetwithin 15
  - offgcd true
  Skills:
  - GCD 80
  - msg 10:'$boss&e begins casting a spell.' >0 1
  - potionself SLOW:40:7 >0 1
  - delay 40
  - msg 10:'$target&e rises chaotically into the air.' >0 1
  - effect boss sound mob.wither.death:2:1 >0 1
  - effect target particles cloud:1:10:1000:0.01:0 >0 1
  - throw 10:0:10 >0 1

Meteor

* Meteor v1 (Less CPU Intensive) * Advanced: Casting time. Mob stops to cast, conditions and GCD

Meteor:
  Cooldown: 1
  Conditions:
  - targetwithin 15
  - targetinlineofsight true
  - offgcd true
  Skills:
  - GCD 60
  - msg 10:'$boss&e begins casting a spell.' >0 1
  - potionself SLOW:60:7 >0 1
  - delay 60
  - msg 10:'&eA meteor slams into &f$target.' >0 1
  - effect target particles cloud:1:1:50:0.01:20 >0 1
  - effect target particles reddust:1:1:100:0.01:20 >0 1
  - delay 1
  - effect target particles cloud:1:1:50:0.01:18 >0 1
  - effect target particles reddust:1:1:100:0.01:18 >0 1
  - delay 1
  - effect target particles cloud:1:1:50:0.01:16 >0 1
  - effect target particles reddust:1:1:100:0.01:16 >0 1
  - delay 1
  - effect target particles cloud:1:1:50:0.01:14 >0 1
  - effect target particles reddust:1:1:100:0.01:14 >0 1
  - delay 1
  - effect target particles cloud:1:1:50:0.01:12 >0 1
  - effect target particles reddust:1:1:100:0.01:12 >0 1
  - delay 1
  - effect target particles cloud:1:1:50:0.01:10 >0 1
  - effect target particles reddust:1:1:100:0.01:10 >0 1
  - delay 1
  - effect target particles cloud:1:1:50:0.01:8 >0 1
  - effect target particles reddust:1:1:100:0.01:8 >0 1
  - delay 1
  - effect target particles cloud:1:1:50:0.01:6 >0 1
  - effect target particles reddust:1:1:100:0.01:6 >0 1
  - delay 1
  - effect target particles cloud:1:1:50:0.01:4 >0 1
  - effect target particles reddust:1:1:100:0.01:4 >0 1
  - delay 1
  - effect target particles cloud:1:1:50:0.01:2 >0 1
  - effect target particles reddust:1:1:100:0.01:2 >0 1
  - delay 1
  - effect target particles flame:3:1:1000:0.01:0 >0 1
  - effect target particles lava:1:2:100:1:0 >0 1
  - effect target particles lava:1:1:100:1:0 >0 1
  - effect target particles reddust:3:1:500:0.01:0 >0 1
  - effect target sound mob.ghast.fireball:1:1 >0 1
  - throw 0:3:3 >0 1
  - potion 0:SLOW:20:7 >0 1
  - potion 0:HARM:10:3 >0 1

* Meteor v2 (More CPU intensive) * Advanced: Casting time. Mob stops to cast, conditions and GCD

Meteor:
  Cooldown: 1
  Conditions:
  - targetwithin 15
  - targetinlineofsight true
  - offgcd true
  Skills:
  - GCD 60
  - msg 10:'$boss&e begins casting a spell.' >0 1
  - potionself SLOW:60:7 >0 1
  - delay 60
  - msg 10:'&eA meteor slams into &f$target.' >0 1
  - effect target particles lava:1:1:1000:1:20 >0 1
  - delay 1
  - effect target particles lava:1:1:1000:1:18 >0 1
  - delay 1
  - effect target particles lava:1:1:1000:1:16 >0 1
  - delay 1
  - effect target particles lava:1:1:1000:1:14 >0 1
  - delay 1
  - effect target particles lava:1:1:1000:1:12 >0 1
  - delay 1
  - effect target particles lava:1:1:1000:1:10 >0 1
  - delay 1
  - effect target particles lava:1:1:1000:1:8 >0 1
  - delay 1
  - effect target particles lava:1:1:1000:1:6 >0 1
  - delay 1
  - effect target particles lava:1:1:1000:1:4 >0 1
  - delay 1
  - effect target particles lava:1:1:1000:1:2 >0 1
  - delay 1
  - effect target particles flame:3:1:1000:0.01:0 >0 1
  - effect target particles lava:1:1:1000:1:0 >0 1
  - effect target particles cloud:3:1:1000:0.01:0 >0 1
  - effect target sound mob.ghast.fireball:2:1 >0 1
  - throw 0:3:3 >0 1
  - potion 0:SLOW:20:7 >0 1
  - potion 0:HARM:10:3 >0 1

examples/legacyskills/damagespells.txt · Last modified: 2020/06/30 21:13 (external edit)