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pre-2.0_changelogs [2015/05/10 16:27]
xikage created
pre-2.0_changelogs [2016/09/18 19:22] (current)
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   * Added support for 1.6.4   * Added support for 1.6.4
   * Added **Skill Triggers**. You can now specify an event trigger in a skill using the syntax **~eventname** before or in place of the health modifier. Some triggers ignore the health modifier when it makes sense (mainly as onSpawn, onDeath) and a health modifier is not required for these. If you do not specify an event, skills will continue to work as they did before, //meaning they will fire onSpawn, onDeath, onAttack and onDamaged// like they do currently. Current triggers include:   * Added **Skill Triggers**. You can now specify an event trigger in a skill using the syntax **~eventname** before or in place of the health modifier. Some triggers ignore the health modifier when it makes sense (mainly as onSpawn, onDeath) and a health modifier is not required for these. If you do not specify an event, skills will continue to work as they did before, //meaning they will fire onSpawn, onDeath, onAttack and onDamaged// like they do currently. Current triggers include:
-** onSpawn - //called when the mob spawns// + 
-** onDeath - //called when the mob dies// +* onSpawn - //called when the mob spawns// 
-** onAttack - //called when the mob deals damage// +* onDeath - //called when the mob dies// 
-** onDamaged - //called when the mob takes damage// +* onAttack - //called when the mob deals damage// 
-** onExplode - //called when the mob explodes (creepers only)// +* onDamaged - //called when the mob takes damage// 
-** onTeleport - //called when the mob teleports (endermen only)// +* onExplode - //called when the mob explodes (creepers only)// 
-** onTimer:# - //called every # ticks (does **not** work in meta-skills)//​+* onTeleport - //called when the mob teleports (endermen only)// 
 +* onTimer:# - //called every # ticks (does **not** work in meta-skills)//​
  
 So for example, the following creeper would hit everything nearby with lightning only when exploding: So for example, the following creeper would hit everything nearby with lightning only when exploding:
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   * Fixed a bug where certain items in drop tables would multiply every time a mob was killed   * Fixed a bug where certain items in drop tables would multiply every time a mob was killed
   * Various other bug fixes   * Various other bug fixes
 +
  
 ==== Beta Release v0.9.0 ==== ==== Beta Release v0.9.0 ====
pre-2.0_changelogs.txt · Last modified: 2016/09/18 19:22 (external edit)
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