Mechanic: Activate Spawner

Activates a MythicMobs spawner, causing it to spawn mobs. Will not override any conditions or options set on the spawner.

Attributes

Attribute Aliases Description Default Value
spawners spawner, s The name of the spawner(s) to activate. This can accept groups and wildcards also using the appropriate syntax NONE


Special Notes

Best used in conjunction with setting the “useTimer” attribute on spawners to “false”.

Examples

This would activate the spawner named “BossAdd”

Skills:
- activatespawner{spawner=BossAdd}

This example would activate all spawners in the group “Castle”

Skills:
- activatespawner{spawner=g:Castle}

This example would activate all spawners starting with “DungeonBoss1Spawner” (i.e. DungeonBoss1Spawner1, DungeonBoss1Spawner2, etc)

Skills:
- activatespawner{spawner=DungeonBoss1Spawner*}
- ...

skills/mechanics/activatespawner.txt · Last modified: 2020/06/30 21:13 (external edit)