Mechanic: DisguiseTarget

Runs a disguise string on the target mob. This skill requires Libs' Disguises and ProtocolLib be installed to enable Disguise functionality.

See Add-On: Disguises for a list of available disguises.

Attributes

Attribute Aliases Description Default
disguise d, type The disguise to apply to the target.


Examples

This example would cause the target to turn into a sheep.

  Skills:
  - disguisetarget{d=SHEEP} @target
This one would turn it into a player using the skin of Notch and giving it the display name Jeb. Color codes are useable in the nametag field.
  Skills:
  - disguisetarget{type=player;player=&7Jeb;skin=Notch} @target

skills/mechanics/disguisetarget.txt · Last modified: 2020/06/30 21:13 (external edit)