Mechanic: SetOwner

Added in MM 4.0.0

Sets the “owner” attribute of the Mythic Mob to the given target. Does nothing if the caster is not a Mythic Mob. Works with the @Owner target, and the Owner target condition.

Special Notes

This is used in conjunction with the owner condition (see Conditions) and @Owner targets.
This is NOT the same as a owner for a wolf or ocelot.

Examples

PetSheep:
  Mobtype: sheep
  Display: 'Pet'
  Health: 20
  Damage: 18
  Skills:
  - skill{s=SetOwner} @trigger ~onInteract
  - skill{s=HealOwner} @PIR{R=10} ~onTimer:50
 
This skill would change the mob's owner to whoever right clicked it.

SetOwner:
  Skills:
  - setowner @trigger

This skill would only heal the owner of the mob

HealOwner:
  TargetConditions:
  - owner true
 Skills:
  - heal{a=10}

skills/mechanics/setowner.txt · Last modified: 2020/06/30 21:13 (external edit)