Mechanic: SetScore

Added in version 2.3

Modifies the scoreboard-objective value of a fake player name. Works like the Modify Score mechanic, but is only capable of performing the set-action.

Attributes

Attribute Aliases Description Default
objective obj, o Specifies the scoreboard objectiv to be changed. If the objective doesn't exist it will automatically be created by the mechanic
value v The value to perform the operation with
name, entry n, e The name of the fake player dummy


Examples

This example will set the score of a player named “Bob” for the objective “TestScore”, even if that player doesn't exist on the server.
It will create the objective if it does not currently exist.

  Skills:
  - setscore{o=TestScore;e=Bob;v=1} ~onInteract 

skills/mechanics/setscore.txt · Last modified: 2020/06/30 21:13 (external edit)