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items:durability [2020/01/16 11:17] ariasangarin made it more clear that u need unbreakable |
items:durability [2020/07/01 03:13] (current) |
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All items can have a ''Max Durability'' stat, which defines how many times the item can be used before either **breaking** or **becoming unusable**. The ''Will Break'' item option defines whether or not the item will break when it is finally out of uses. | All items can have a ''Max Durability'' stat, which defines how many times the item can be used before either **breaking** or **becoming unusable**. The ''Will Break'' item option defines whether or not the item will break when it is finally out of uses. | ||
- | If your item has vanilla durability you will gave to make your item **unbreakable** using the corresponding item option. The custom durability system will still work - the _Unbreakable_ item option only impacts the vanilla durability system and is needed if your item has vanilla durability, or your item will use both systems at once. | + | If your item has vanilla durability you will have to make your item **unbreakable** using the corresponding item option. The custom durability system will still work, as the //Unbreakable// item option only impacts the vanilla durability system and is needed if your item has vanilla durability, or your item will use both systems at once. |
Since that durability system is not based on the vanilla MC durability system, it allows you to create both items with different amount of uses and items with **custom textures** which are not unbreakable. | Since that durability system is not based on the vanilla MC durability system, it allows you to create both items with different amount of uses and items with **custom textures** which are not unbreakable. |