public class SkillDamage extends Object
Modifier and Type | Field and Description |
---|---|
static boolean |
noloop |
Constructor and Description |
---|
SkillDamage() |
Modifier and Type | Method and Description |
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static void |
DoDamage(org.bukkit.entity.LivingEntity l,
org.bukkit.entity.LivingEntity p,
double damage,
boolean ignorearmor) |
static void |
ExecuteSkill(org.bukkit.entity.LivingEntity l,
String skill,
org.bukkit.entity.LivingEntity target) |
public static void ExecuteSkill(org.bukkit.entity.LivingEntity l, String skill, org.bukkit.entity.LivingEntity target)
public static void DoDamage(org.bukkit.entity.LivingEntity l, org.bukkit.entity.LivingEntity p, double damage, boolean ignorearmor)
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