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abilities:start [2019/10/21 16:22]
indyuce
abilities:start [2020/07/01 03:13] (current)
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 +======Abilities======
 Abilities are unique skills which can be bound onto items to make them feel more unique. Most of the abilities can be cast using right/left click (while sneaking?) and help the player by giving him an extra damage source or a buff. The action the player must perform in order to cast an ability depends on the ability **casting mode** which you specify when adding an ability to an item. There are six different casting modes: Abilities are unique skills which can be bound onto items to make them feel more unique. Most of the abilities can be cast using right/left click (while sneaking?) and help the player by giving him an extra damage source or a buff. The action the player must perform in order to cast an ability depends on the ability **casting mode** which you specify when adding an ability to an item. There are six different casting modes:
   - `left-click` & `shift-left-click`   - `left-click` & `shift-left-click`
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 </​code>​ </​code>​
 MMOItems requires premium MythicMobs (at least 4.7.0) in order to function. MMOItems requires premium MythicMobs (at least 4.7.0) in order to function.
-In order to setup a MM ability in MMOItems, you need to specify three different things: the **MM internal skill name** which will be used by MMOItems to detect and cast the corresponding MM skill, the **ability name** which is used by MMOItems to display the ability in the item lore, and the **modifiers** the ability has as well as the default modifier values.\ +In order to setup a MM ability in MMOItems, you need to specify three different things: the **MM internal skill name** which will be used by MMOItems to detect and cast the corresponding MM skill, the **ability name** which is used by MMOItems to display the ability in the item lore, and the **modifiers** the ability has as well as the default modifier values. 
-For instance, if you want the ability to also have a `damagemodifier, for a damaging projectile for example, you only need to add to the config file: `damage: 6if you want the default damage value to be 6.+ 
 +For instance, if you want the ability to also have a ''​damage'' ​modifier, for a damaging projectile for example, you only need to add to the config file: ''​damage: 6'' ​if you want the default damage value to be 6.
  
 ===== Retrieving ability modifier values in MythicMobs skills===== ===== Retrieving ability modifier values in MythicMobs skills=====

abilities/start.1571674961.txt.gz · Last modified: 2020/07/01 03:13 (external edit)