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This shows you the differences between two versions of the page.
items:creation [2019/10/04 05:10] joshin [Second method: Manual Configuration (YML)] |
items:creation [2020/07/01 03:13] |
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- | ======Item Creation====== | ||
- | There are two methods you can use to create items with MMOItems. | ||
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- | ====First method: In Game GUI==== | ||
- | This method is used to create items directly in game, without the use of config files. | ||
- | This is a powerful and easy-to-understand method but I'd recommend advanced users to use the second one, which is way quicker if you already know all the item stats and how they work.\ | ||
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- | {{https://i.imgur.com/GtRzKfH.gif?450}} | ||
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- | 1. Open the game and create your item via this command: `/mi create <ITEM_TYPE> <YOUR_ITEM_ID>` or `/mi browse` | ||
- | 1. To see all the available item types (Sword, Axe, Tool...), use /mi list type. | ||
- | 2. Your item ID should differ from its display name. Example: the item ID for _Steel Dagger_ would be _STEEL_DAGGER_. The ID is the piece of text you will use to generate, edit or remove your item using plugin commands. | ||
- | 3. Once your item is created, the editing menu should open up. If you close the edition menu, you can still access it using this command: `/mi edit <ITEM_TYPE> <YOUR_ITEM_ID>` | ||
- | 1. On the top, you can see your item and its current stats. You can click the gunpowder to obtain it. | ||
- | 2. Every other item corresponds to an item stat that you can edit. Instructions on how to edit them are displayed directly in game. | ||
- | Once you added all the stats you wanted, get your item and have fun! | ||
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- | ====Second method: Manual Configuration (YML)==== | ||
- | *Advanced users should consider using this method as it is way faster if you already know the item stats you want to use. | ||
- | *1. Browse the corresponding /item folder: **/plugins/MMOItems/item/<item_type_name>/**. | ||
- | *2. Select your item type and open the corresponding .yml file in the \item folder. | ||
- | *3. In the YAML config, write: | ||
- | ``` | ||
- | YOUR_ITEM_ID: | ||
- | material: YOUR_ITEM_MATERIAL | ||
- | ``` | ||
- | *4. All materials can be found [here](https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html). The item material is the first thing to add since it is the only real option an item needs to be able to be generated. | ||
- | *5. Add as much item modifiers (Abilities, Attack Damage....) as you want! You can see all modifiers (and how to configure them) on [this wiki page](https://github.com/Indyuce/mmoitems/wiki/Item-Stats-&-Options). | ||
- | *6. Save the file and get back on Minecraft. Use /mi <ITEM_TYPE> <YOUR_ITEM_ID> to get your item. |