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items:creation [2019/10/04 05:10]
joshin [Second method: Manual Configuration (YML)]
items:creation [2020/07/01 03:13]
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-======Item Creation====== 
  
-There are two methods you can use to create items with MMOItems. 
- 
-====First method: In Game GUI==== 
-This method is used to create items directly in game, without the use of config files. 
-This is a powerful and easy-to-understand method but I'd recommend advanced users to use the second one, which is way quicker if you already know all the item stats and how they work.\ 
- 
-{{https://​i.imgur.com/​GtRzKfH.gif?​450}} 
- 
-1. Open the game and create your item via this command: `/mi create <​ITEM_TYPE>​ <​YOUR_ITEM_ID>​` or `/mi browse` 
-    1. To see all the available item types (Sword, Axe, Tool...), use /mi list type. 
-    2. Your item ID should differ from its display name. Example: the item ID for _Steel Dagger_ would be _STEEL_DAGGER_. The ID is the piece of text you will use to generate, edit or remove your item using plugin commands. 
-3. Once your item is created, the editing menu should open up. If you close the edition menu, you can still access it using this command: `/mi edit <​ITEM_TYPE>​ <​YOUR_ITEM_ID>​` 
-    1. On the top, you can see your item and its current stats. You can click the gunpowder to obtain it. 
-    2. Every other item corresponds to an item stat that you can edit. Instructions on how to edit them are displayed directly in game. 
-Once you added all the stats you wanted, get your item and have fun! 
- 
-====Second method: Manual Configuration (YML)==== 
-*Advanced users should consider using this method as it is way faster if you already know the item stats you want to use. 
-*1. Browse the corresponding /item folder: **/​plugins/​MMOItems/​item/<​item_type_name>/​**. 
-*2. Select your item type and open the corresponding .yml file in the \item folder. 
-*3. In the YAML config, write: 
-``` 
-    YOUR_ITEM_ID:​ 
-      material: YOUR_ITEM_MATERIAL 
-``` 
-*4. All materials can be found [here](https://​hub.spigotmc.org/​javadocs/​spigot/​org/​bukkit/​Material.html). The item material is the first thing to add since it is the only real option an item needs to be able to be generated. 
-*5. Add as much item modifiers (Abilities, Attack Damage....) as you want! You can see all modifiers (and how to configure them) on [this wiki page](https://​github.com/​Indyuce/​mmoitems/​wiki/​Item-Stats-&​-Options). 
-*6. Save the file and get back on Minecraft. Use /mi <​ITEM_TYPE>​ <​YOUR_ITEM_ID>​ to get your item. 

items/creation.txt · Last modified: 2020/07/01 03:13 (external edit)