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items:elemental-damage [2019/10/04 05:16]
joshin
items:elemental-damage [2020/07/01 03:13] (current)
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 Binding elemental stats to items makes the weapons damage vary, depending on your elemental damage & your oponent'​s elemental defense. Whereas elemental damage increases the chance of performing a powerful elemental attack, elemental defense decreases the final weapon damage depending on how much elemental damage it deals. Binding elemental stats to items makes the weapons damage vary, depending on your elemental damage & your oponent'​s elemental defense. Whereas elemental damage increases the chance of performing a powerful elemental attack, elemental defense decreases the final weapon damage depending on how much elemental damage it deals.
  
-==Elemental Attack Example==+=====Elemental Attack Example=====
 A player attacks a zombie with a 10% Fire Damage - 15% Ice Damage - 10 Attack Damage sword. The zombie has a 40% Fire Defense chestplate. A player attacks a zombie with a 10% Fire Damage - 15% Ice Damage - 10 Attack Damage sword. The zombie has a 40% Fire Defense chestplate.
  
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 At the end, the damage is 7.5 + 0.6 + 1.5 = 9.6. At the end, the damage is 7.5 + 0.6 + 1.5 = 9.6.
  
-====Elemental Attacks====+=====Elemental Attacks=====
 The more elemental damage a weapon deals, the higher the chance to **perform an elemental elemental attack**, or an elemental critical strike. Performing an elemental critical strike both **increases weapon damage and applies extra attack effects.** If a weapon has 10% Fire Damage, this weapon has a 10% chance of performing an elemental fire attack. This is the same with any elemental damage stat. Elemental critical strikes have a 2sec cooldown so 100% elemental weapons are not too op. The more elemental damage a weapon deals, the higher the chance to **perform an elemental elemental attack**, or an elemental critical strike. Performing an elemental critical strike both **increases weapon damage and applies extra attack effects.** If a weapon has 10% Fire Damage, this weapon has a 10% chance of performing an elemental fire attack. This is the same with any elemental damage stat. Elemental critical strikes have a 2sec cooldown so 100% elemental weapons are not too op.
  
-| Element | Critical Strike Effect | +**Element** **Critical Strike Effect** 
-| Fire | Doubles fire damage and applies fire for {{{[0.1 x <​fire-damage>​]}}} seconds. | +| Fire | Doubles fire damage and applies fire for [0.1 x <​fire-damage>​] seconds. | 
-| Ice | Doubles ice damage and roots the target for {{{[0.75 * <​ice-damage>​]}}} seconds. |+| Ice | Doubles ice damage and roots the target for [0.75 * <​ice-damage>​] seconds. |
 | Wind | Doubles the wind damage and apply a powerful AoE knockback. | | Wind | Doubles the wind damage and apply a powerful AoE knockback. |
 | Earth | Doubles the earth damage and apply a powerful AoE knock-up. | | Earth | Doubles the earth damage and apply a powerful AoE knock-up. |
-| Thunder | Doubles the thunder damage and damage nearby enemies for {{{<​thunder-damage>​}}}% damage. |+| Thunder | Doubles the thunder damage and damage nearby enemies for <​thunder-damage>​% damage. |
 | Water | Weakens the target, increasing any damage taken by 30% for 5 seconds. | | Water | Weakens the target, increasing any damage taken by 30% for 5 seconds. |
  
-== Elemental Parades+==Elemental Parades==
 On the TO-DO list. On the TO-DO list.

items/elemental-damage.1570166182.txt.gz · Last modified: 2020/07/01 03:13 (external edit)