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items:item-upgrading [2019/10/21 16:18]
indyuce
items:item-upgrading [2020/07/01 03:13] (current)
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 **weapon-template-example:​** This is an upgrading template example for weapons. Every item upgrade, the weapon will 3% of its current attack damage _(meaning his current attack damage will be multiplied by 1.03)_, because the input ends with ''​%''​. Every item upgrade, the weapon also gains 2% critical strike chance (not relative to its current critical strike chance, but since crit strike chance is in %, the item still gains 2% crit chance), as well as 1% PvE damage, relative to its current attack speed. **weapon-template-example:​** This is an upgrading template example for weapons. Every item upgrade, the weapon will 3% of its current attack damage _(meaning his current attack damage will be multiplied by 1.03)_, because the input ends with ''​%''​. Every item upgrade, the weapon also gains 2% critical strike chance (not relative to its current critical strike chance, but since crit strike chance is in %, the item still gains 2% crit chance), as well as 1% PvE damage, relative to its current attack speed.
  
-**armor-default:​** When upgraded, an item with this upgrade template will gain 3% armor, 2% toughness, 5% block, dodge and parry rating, relative to its current stats since there is a `%`.+**armor-default:​** When upgraded, an item with this upgrade template will gain 3% armor, 2% toughness, 5% block, dodge and parry rating, relative to its current stats since there is a ''​%''​.
  
 The ''​%''​ specified in the upgrade template does not have anything to do with the stat itself. It only means that the stat value gained by the item when upgrading is relative to the stat value that the previously item had. For instance, for a 8 Atk. Damage sword, gaining 3% attack damage (relative) isn't the same as gaining 3 attack damage (absolute). The ''​%''​ specified in the upgrade template does not have anything to do with the stat itself. It only means that the stat value gained by the item when upgrading is relative to the stat value that the previously item had. For instance, for a 8 Atk. Damage sword, gaining 3% attack damage (relative) isn't the same as gaining 3 attack damage (absolute).
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 ===== Setting up the upgrading options for the weapon/​armor/​...===== ===== Setting up the upgrading options for the weapon/​armor/​...=====
-Any item, including armors, weapons, etc. can be upgraded, however you need a few options set up in order to upgrade an item. Just like consumables,​ weapons/​armors also have an upgrading chance. The upgrading chances of the weapon and the consumable stack, i.e `total-upgrade-chance = <​item-upgrade-chance>​ * <​consumable-upgrade-chance>​`. If both items have a 40% upgrade chance, the total upgrade chance is ''​40% * 40% = 16%''​. When the item does not have 100% chance to be upgraded, you can enable an extra option which makes the **item break when failing to upgrade it.**+Any item, including armors, weapons, etc. can be upgraded, however you need a few options set up in order to upgrade an item. Just like consumables,​ weapons/​armors also have an upgrading chance. The upgrading chances of the weapon and the consumable stack, i.e ''​total-upgrade-chance = <​item-upgrade-chance>​ * <​consumable-upgrade-chance>​''​. If both items have a 40% upgrade chance, the total upgrade chance is ''​40% * 40% = 16%''​. When the item does not have 100% chance to be upgraded, you can enable an extra option which makes the **item break when failing to upgrade it.**
  
 An item may also have a **maximum amount of upgrades**, meaning that once the item reaches a specific level, it cannot be upgraded anymore. This is an important option if you don't want specific items to get too OP with upgrades. An item can also be upgradable only via crafting stations and upgrading recipes. An item may also have a **maximum amount of upgrades**, meaning that once the item reaches a specific level, it cannot be upgraded anymore. This is an important option if you don't want specific items to get too OP with upgrades. An item can also be upgradable only via crafting stations and upgrading recipes.

items/item-upgrading.1571674736.txt.gz · Last modified: 2020/07/01 03:13 (external edit)